![]() ![]() ![]() Let's look at an example map to explain things a bit more: 5 Land Level = horizontal distance from Home + vertical distance from Home + number of artifacts placed on the map (including this one) It is not affected by the lands placed around it - increasing the elemental levels of a map does not do anything to change the land level. Land level is assigned when the artifact is placed, and never changes. In other words, if you were wondering why your Domina sells MenosBronze weapons while your Lumina sells WendelSilver ones, this is why! How is Land Level calculated? When it comes to towns, however, land level is what decides what items are available in the shops. Most of the time, this really just represents the level of the enemies that will show up on that land. Put simply, Land Level represents the "difficulty" of the land. If you're looking for simple step-by-step instructions of how/where to place your artifacts for maximum benefit and don't care to understand the mechanics behind it, is a good option that comes with an event walkthrough to ensure that you get the artifacts in the required order. Instead, this is a guide to explain the mechanics behind those guides, explaining why different placements create different results. There are tons of those around the web, if that's what you're looking for. ![]() Note: this is NOT a placement guide in the sense that it provides a map of how and where to place your lands in order to get a specific result. I might maybe provide a beginner's tempering guide later as well, but, for now, let's talk about Land Levels! I figure new players (and old players who last played the game at like age 8) will be coming around, perhaps looking for some explanation of some of the mechanics of the game, so I'm out here to provide some information on some of these odd, somewhat hidden mechanics in the game! New players should be safe to read this, as long as they avoid all the spoiler tags :) There are two locations mentioned from later in the game, one of which might genuinely clue people into some vague information about the end of one of the main plots and one which is the location of the end of the game, so these have been marked with spoiler tags as well. Land names are also not particularly spoiler-y, and include mostly names of locations you'll find early in your playthrough anyway, or the names of the various town/city locations. The quest names are all side quests and don't provide any meaningful information that might indirectly spoil anything (except one, which has been marked with spoiler tags). Technically, there are some "spoilers" in this guide, but they're limited to land names and quest names. ![]()
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